Class OnPlayerFullyConnectedEvent

java.lang.Object
com.avrix.events.Event
com.avrix.events.OnPlayerFullyConnectedEvent

public abstract class OnPlayerFullyConnectedEvent extends Event
Triggered when the player is fully connected to the server.
  • Constructor Details

    • OnPlayerFullyConnectedEvent

      public OnPlayerFullyConnectedEvent()
  • Method Details

    • getEventName

      public String getEventName()
      Getting the event name
      Specified by:
      getEventName in class Event
      Returns:
      name of the event being implemented
    • handleEvent

      public abstract void handleEvent(ByteBuffer data, zombie.core.raknet.UdpConnection playerConnection, String username)
      Called Event Handling Method
      Parameters:
      data - event-related data represented as a ByteBuffer
      playerConnection - active player connection
      username - user name